TODO
TODO
- Write bot
- Database population
- PHP pages to edit database for TA use only (so it doesn’t have to be … super pretty)
- Student edit and reset
- Student inventory lookup (public)
- Automatic calculation of credits / credits remaining
- Store pages with descriptions of everything
- Badge/achievement system descriptions / implementations
- Comes with its own bit of database pulling that would have to be implemented in bot
- Come up with a name (>_>)
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This is going to hurt me way more than it’s going to hurt you…
This is going to hurt me way more than it’s going to hurt you…
I. ALPHA 1.0
Game Logic
- Citizen generator
- Adventure generator
- Encounter generator
- Encounter resolution
- Encounter log generator
Web Interface
- User administration
- Create new user
- Change password
- Game administration
- Create new game/realm
- Join game
- Player actions
- Citizen recruitment
- Adventure/Encounter selection
- Manage loot splitting
- Town status pages
- Message boards
- Rollover logic
II. ALPHA 2.0
Game Logic
- Schism event
- Resource generation
- Resource mining/accumulation
- Buildings and Equipment
- Civic management
Web Interface
- Game administration
- Configure game speed
- Player actions
- Civic proposals and voting
- Citizen allocation
- Purchasing equipment
- Equipment enhancement
- Manage adventurer equipment
- Manage adventurer decks
III. BETA 1.0
Game Logic
- Player dueling and betting
- Creature capture
- Summons
Web Interface
- Game administration
- Configure game speed
- Administration of game players
- Player actions
- Trap purchasing
- Creature enhancement
- Arena matchups
IV. BETA 2.0
Game Logic
- Story/state progression
- Story encounter seeding
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