Thoughts on Airbending

Teacher told me to write a five paragraph response after finishing the series, so here I am. :O

Lessee. Hmm. I guess Dev actually made me watch the entire series… though we watched the first season quite a while ago and then finished second and third in the last month or so between prepping for courses.

Overall impression? Sure, it was pretty great. Dev kept saying that the first season was horrible compared to the second and third seasons… which I was skeptical of, but I guess I’m convinced now. (Not because I loved the first season, but because these things usually get worse as time goes on, not better. >_> )

I would guess that Avatar’s best attribute was in the simple fact that it was so polished and well-rounded. The world building was thorough, the characters were fleshed out. (I love Appa and Toph. And Iroh.) The story writers took story points to their logical ends and didn’t let heroes or villains always be the ones with the upper hand. And the series didn’t take itself too seriously, which allowed for episodes like the dream one… which was so wonderfully illogical and ridiculous.

And that is, of course, exactly why the movie sucks… or would suck, if I went to see it, not that I’m going to with the reviews it’s been getting. Because all the fun that is Avatar is completely absent from the trailers… not a single laugh-y moment. So lame.

The third season ending was … not bad, but I’d have to concede that there was something kind of sudden and abrupt to the whole ‘energybending’ thing. Not that I could see it ending in any other way, but… meh. But Azula’s rapid deterioration into insanity was pretty amazing… and creepy… and realistic.

I think the only thing I disliked about the entire series might be the rapid shifts in time between episodes. Sometimes it seems as though certain character relationships progressed WAY faster than conceivably possible, since episodes tended to cut … well, who even knows how much time. And then we didn’t really get to see how certain things ended up as they were (like I was totally taken aback by Zuko and Mei when they were first presented. lykwut??) … But I guess it’s a minor nitpick, since they can’t really afford to detail all the boring stuff that happens in between. ::lol::

Okay, it didn’t really have anything to do with Airbending, but I couldn’t very well call it “Avatar”. >_> Silly James Cameron!

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The Karate Kid

Saw this with my parents the other day. Thought it’d make a good Father’s Day flick, since both me and my dad are closet (or not-so-closet maybe) Jackie Chan fans and we’ve both seen the original. He also reacted positively to the trailer when we went to see… uh… oh, How To Train Your Dragon.

Summation? I quite liked it! Sure there wasn’t a whole lot in terms of originality, when compared to the original… but I thought it was an incredibly decent remake overall. Moving the film to China made a lot of sense and gave the filmmakers a lot of awesome scenic stuff to shoot, that’s for sure. :P

There was a great amount of humor balanced with a fair amount of drama and tension and action. You could definitely tell that Jackie Chan’s team had most of the say in terms of choreography, as I saw a lot of throwbacks to his original Chinese films, especially in the early chase scene.

I suppose I might complain about the camera work when it came to the fighting scenes; there was too much jolting and jilting around that you couldn’t always make out the movement of the characters so well. Obviously this is deliberate, but I know that at least in Chan’s older films, they kept the camera still as often as not, just because his motions were so impressive to watch without the extra ‘dynamism’ of a wobbly camera.

My mother thought the scenario was unrealistic; she didn’t think a bunch of Chinese kids would dare strike an African American. But I rather think that kids are kids, no matter what color or creed.

I’ve read a lot about how people are annoyed or offended at the idea that Jaden’s parents are uh… so well situated to boosting their kid into the limelight. And while that’s certainly true, I have to say that I can’t really complain when he does a pretty decent job of holding up to the standards set to him. He looked pretty good doing all his own fighting; apparently he trained for months with Jackie Chan’s stunt coordinator.

It was also pretty amazing to see Jackie Chan in a dramatic role. Again, referring to his older films… they had plotlines, but the acting was pretty hammy in general. So seeing him as this sort of desperately broken, widowed husband was an incredible shock. I totally cried. >_>

Anyway! I enjoyed myself greatly and that’s about as much as I would have asked of it. (And my Dad gave it an “A+”.) Plus it was the first film I hadn’t seen in 3D for a while now. XP

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Ace Attorney (1 & 2)

Man. Where do I even begin. I’m so late to trying this series, it’s not even funny. But I’m so glad I’ve finally tried it. I should note that the first video games that ever snagged my attention were point and click adventures, of which I would posit that Ace Attorney is simply an evolution. Exploring, picking up items, attempting to logically solve puzzles by using this item with another and picking proper dialog responses. But I admit it’s been an extremely long time since I’ve played a title of this genre that inspired any serious devotion.

So imagine my shock when I started playing Phoenix Wright and could not put the damn game down!

I think that it’s likely the most sophisticated and well-done logic-driven adventure game series that I’ve ever tried thus far. The Myst series approaches this, of course, but Myst worlds are largely about observing and understanding mechanical systems, whereas Phoenix Wright allows you to explore concepts of human motivation and emphasize the usage of small clues to put together a huge story.

There are really no words to describe the feeling of utter contentment when you finally figure out the flaw in a witness testimony and know exactly how to put it to the test. As well as the feeling when a witness gives testimony and you immediately blurt out “OBJECTION!” not because the game requires it (in my case, it didn’t… no mic support on Wii), but because you’re actually riled up!

Even better, the missions are full of colorful (ahaha) characters and narratives that were, at least for me, absurdly compelling. In the first game, especially, I was frequently surprised by the quality of the cases and the sheer quantity of pieces of evidence you were expected to make sense of… and impressed by how well everything fit together. I had thought I’d be satisfied just solving cases, but I have to admit that the writers’ decision to make cases more personal ended up being a really good one, for the sake of furthering character development and attachment.

So naturally, I quite adore both Phoenix and Edgeworth, now. Oh, and Pearls is adorable. And Oldbag, without fail, makes me laugh.

Of course, it’s not without its flaws. There were numerous times where I was stuck in a situation where I KNEW what the contradiction was, but couldn’t quite decide which evidence to stick to which statement to get my point across; i.e. I knew the answer, but I wasn’t totally sure how to tell the game that I knew. Some refinement in that area would be nice, but it’s a difficult problem to solve perfectly for all people, no doubt.

There’s also the unrelated fact that the game I played was a Wii port. For the most part, it wasn’t make or break, but there were some retarded points… like the fact that they would actually show a double screen when you were supposed to “point out what’s wrong with this photograph”, so the picture would show up really small. Arrggh.

There was … a LOT of reading, which I’m fine by… … unless it’s the fifth time I’m seeing it. After dying, you resume from your last save point, which while the game prompts you on occasion… it’s still probably like 50-60 dialog screens that you have to sit through before you get back to where you were. I know they do it so that you are forced to think about your answers before you give them, but mostly it just resulted in me learning to save often and frequently if I was low on health.

(I also would’ve favored an “auto-play” option that would just let the dialog pass and act as if the player was hitting the button immediately… since I’m a fast reader and I got tired of clicking next all the time. Obviously this is a poor choice to have on by default, but still… >__> )

I also abhorred the UI they used for getting from location to location. It was incredibly annoying to travel through five different screens when I knew exactly where I wanted to go and it’s not like I get walking animations anyway. While I don’t think the opposite would have been any better (throwing all locations onto one screen), there had to be a better way to handle this. Floor plans, at least… or only having separate screens for different locations, rather than a completely abstract series of menus.

Sound effects and music were great embellishments. I appreciated the “ding!”s that sounded when something important came up, so that I’d be sure to re-read the section more carefully and then not have to search through piles of screens and dialog when I’m stumped. I appropriately felt a crap ton of dread and inevitably became way more cautious whenever that resonating “suspense” theme sounded.

The graphics weren’t amazing, but the characters had … character, even when it was just text. The stills and expressions were helpful, but I was frequently astounded by how personalities were conveyed through text. Oldbag’s rampant ranting, for example, where they actually take control of the pace of the conversation out of your hands when she starts to ramble… very cute touch. :x

Anyway. Very much enjoyed these two games and will definitely be getting the third when it’s available. (qq, there go all my wii points…) Highly recommended if there are any slackers like me who have yet to try it. >_>;

And… definitely think we’ll put this up on the big screen if we have a party in the summer, as long as those who already know the cases promise to keep their mouths shut and let the others puzzle it out. ;x

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Burton’s “Alice in Wonderland”

Made the trip to see this last night, in 3D, before it departs theaters forever. 3D wasn’t anything special (which I guess I should have expected, since the film was converted to 3D, not filmed in it), but nevertheless, it was a fairly amazing visual romp.

I don’t have any other experience with Alice other than the Disney film (bleh), so this was really quite refreshing. While the plot was hardly anything unexpected, it served its purpose… though I did find something about the ending to be a bit trite, but inevitable. >_>

Interestingly enough, I thought the Hatter came across as much more delightful in the trailers than he did in the film… I think I just ended up seeing too much of Jack Sparrow in some of the line delivery. x_x Kind of wish Depp had stuck to using the less serious tone of voice the whole time, rather than sometimes dropping into his lower register. Then again, I suppose Sparrow was insane to some degree, too, so it shouldn’t surprise if some of the character interpretation ends up overlapping…

Couple reviews that I read complained about understanding the speech… which I’m going to have to agree with. Some of the time it was mumbling and the other half of the time, they were speaking names or terms that don’t actually exist, so when struggling to make out what was said, you had to try and guess which one of those scenarios it was. >_>

Still, really not bad at all. I dunno what it is with me and surreal world films… I just likes’em. :x

Also… I’m in love with the Cheshire Cat. amgiwantone >_>

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