If you let a player level up their character, Eskil told me, “then people start caring about themselves.” But if you have them build something for the community then you have something that makes people respect you and from which everyone benefits.
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“Love” Is The Game That Earns You Respect.
Nothing like finding an article and a game that ties into your thesis in such a way that it needs to be mentioned as a prior art example… THE DAY BEFORE YOUR DEFENSE.
Also annoying that someone else is releasing a game that primes on this concept before me, but oh well. >_>