Checklist till alpha 0.5

  • Scouting (medium)
    • don’t permit scouting of areas that have already been scouted
    • create log messages
    • award slightly reduced XP (3/4? 1/2? … 3/5?)
    • generate 1-3 “nearby” adventures
  • Scripts/pages to display logs from encounters (friggin’ annoying) (good enough…)
  • Message boards (easy)
  • Leaving games releases citizens back to hiring pool (easy)

On a related note, it’s a pretty amazing feeling when you find that your code foundation/groundwork was well thought-out enough for you to add new features relatively easily and with very little debugging necessary. :)

[edit] ::crosses everything off but message boards:: OH MY GOD. ;x

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