Please Insert Disc 3
Well, I’m not sure I’m totally coherent on this matter still, but if I put it off much longer, it’ll become irrelevant… so here goes.
After months of pacing and nail-biting (except I don’t actually have that habit), I’ve finally been offered a full-time position at Zynga as an associate game designer and I will be starting next Monday. :x
The whole story of submitting my resume and interviewing is really somewhat entertaining, but too long and maybe too detailed for a public space. Suffice to say, I am deeply indebted to Quad for his dogged pursual of my case from the inside, without which I’m sure my resume would still be languishing unnoticed.
I’m also intensely gratified that despite the fact that I originally applied for front-end development (a tech position), my first set of interviewers were actually interested in finding out what I’m all about and recognized that I’m more suited to design, and were willing to redirect the recruiting process to suit. They treated me like a real individual with unique needs, so despite the occasional feeling that I would get where I was a fish in a restaurant’s waiting-to-be-cooked tank, I can’t really be angry.
And I didn’t hesitate for even a nanosecond when I finally got the call.
I’m nervous and excited to be starting in a position that I feel I’m lucky to have, but am totally ready and eager to dive in and start learning anew. Even if it does mean I have to commute to SF every weekday. >_> Once I settle in, I’ll probably consider finding something semi-permanent and closer to the Bay… whereupon I will be on my way to fulfilling my New Year’s Resolution. :D
So this is my last week of “freedom”, as it were. Gonna use it to finish chugging through Wind Waker, cause who knows what sort of free time I will have when work begins… >_>